blocxx

SocketImpl.cpp

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00001 /*******************************************************************************
00002 * Copyright (C) 2005, Vintela, Inc. All rights reserved.
00003 * Copyright (C) 2006, Novell, Inc. All rights reserved.
00004 * 
00005 * Redistribution and use in source and binary forms, with or without
00006 * modification, are permitted provided that the following conditions are met:
00007 * 
00008 *     * Redistributions of source code must retain the above copyright notice,
00009 *       this list of conditions and the following disclaimer.
00010 *     * Redistributions in binary form must reproduce the above copyright
00011 *       notice, this list of conditions and the following disclaimer in the
00012 *       documentation and/or other materials provided with the distribution.
00013 *     * Neither the name of 
00014 *       Vintela, Inc., 
00015 *       nor Novell, Inc., 
00016 *       nor the names of its contributors or employees may be used to 
00017 *       endorse or promote products derived from this software without 
00018 *       specific prior written permission.
00019 * 
00020 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
00021 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
00022 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
00023 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
00024 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
00025 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
00026 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
00027 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
00028 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
00029 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
00030 * POSSIBILITY OF SUCH DAMAGE.
00031 *******************************************************************************/
00032 
00033 
00043 #include "blocxx/BLOCXX_config.h"
00044 #include "blocxx/SocketImpl.hpp"
00045 #include "blocxx/SignalScope.hpp"
00046 
00047 namespace BLOCXX_NAMESPACE
00048 {
00049 
00051 SocketImpl::SocketImpl() 
00052    : SocketBaseImpl()
00053 {
00054 }
00056 SocketImpl::SocketImpl(SocketHandle_t fd, SocketAddress::AddressType addrType)
00057    : SocketBaseImpl(fd, addrType)
00058 {
00059 }
00061 SocketImpl::SocketImpl(const SocketAddress& addr) 
00062    : SocketBaseImpl(addr)
00063 {
00064 }
00066 SocketImpl::~SocketImpl()
00067 {
00068 }
00070 Select_t
00071 SocketImpl::getSelectObj() const
00072 {
00073 #if defined(BLOCXX_WIN32)
00074    Select_t st;
00075    st.event = m_event;
00076    st.sockfd = m_sockfd;
00077    st.isSocket = true;
00078    st.networkevents = FD_READ | FD_WRITE;
00079    st.doreset = true;
00080    return st;
00081 #else
00082    return m_sockfd;
00083 #endif
00084 }
00086 int SocketImpl::readAux(void* dataIn, int dataInLen) 
00087 {
00088 #if defined(BLOCXX_WIN32)
00089    return ::recv(m_sockfd, static_cast<char*>(dataIn), dataInLen, 0);
00090 #else
00091    return ::read(m_sockfd, dataIn, dataInLen);
00092 #endif
00093 }
00095 int SocketImpl::writeAux(const void* dataOut, int dataOutLen)
00096 {
00097 #if defined(BLOCXX_WIN32)
00098    return ::send(m_sockfd, static_cast<const char*>(dataOut), dataOutLen, 0);
00099 #else
00100    // block SIGPIPE so we don't kill the process if the socket is closed.
00101    SignalScope ss(SIGPIPE, SIG_IGN);
00102    return ::write(m_sockfd, dataOut, dataOutLen);
00103 #endif
00104 }
00105 
00107 
00108 } // end namespace BLOCXX_NAMESPACE
00109