blocxx
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00001 /******************************************************************************* 00002 * Copyright (C) 2005, Vintela, Inc. All rights reserved. 00003 * Copyright (C) 2006, Novell, Inc. All rights reserved. 00004 * 00005 * Redistribution and use in source and binary forms, with or without 00006 * modification, are permitted provided that the following conditions are met: 00007 * 00008 * * Redistributions of source code must retain the above copyright notice, 00009 * this list of conditions and the following disclaimer. 00010 * * Redistributions in binary form must reproduce the above copyright 00011 * notice, this list of conditions and the following disclaimer in the 00012 * documentation and/or other materials provided with the distribution. 00013 * * Neither the name of 00014 * Vintela, Inc., 00015 * nor Novell, Inc., 00016 * nor the names of its contributors or employees may be used to 00017 * endorse or promote products derived from this software without 00018 * specific prior written permission. 00019 * 00020 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" 00021 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 00022 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 00023 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE 00024 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR 00025 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF 00026 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS 00027 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN 00028 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) 00029 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE 00030 * POSSIBILITY OF SUCH DAMAGE. 00031 *******************************************************************************/ 00032 00033 00039 #include "blocxx/BLOCXX_config.h" 00040 #include "blocxx/Char16.hpp" 00041 #include "blocxx/String.hpp" 00042 #include "blocxx/ByteSwap.hpp" 00043 #include "blocxx/BinarySerialization.hpp" 00044 #include "blocxx/UTF8Utils.hpp" 00045 #include <cstdio> 00046 #include <cstring> 00047 #ifdef BLOCXX_HAVE_OSTREAM 00048 #include <ostream> 00049 #else 00050 #include <iostream> 00051 #endif 00052 00053 namespace BLOCXX_NAMESPACE 00054 { 00055 00056 using std::ostream; 00057 using std::streambuf; 00059 Char16::Char16(const String& x) : 00060 m_value(0) 00061 { 00062 m_value = UTF8Utils::UTF8toUCS2(x.c_str()); 00063 } 00065 String 00066 Char16::toUTF8() const 00067 { 00068 return UTF8Utils::UCS2toUTF8(m_value); 00069 } 00071 String 00072 Char16::toString() const 00073 { 00074 return UTF8Utils::UCS2toUTF8(m_value); 00075 } 00077 void 00078 Char16::writeObject(streambuf & ostrm) const 00079 { 00080 BinarySerialization::write(ostrm, m_value); 00081 } 00083 void 00084 Char16::readObject(streambuf & istrm) 00085 { 00086 BinarySerialization::read(istrm, m_value); 00087 } 00089 std::ostream& 00090 operator<< (std::ostream& ostrm, const Char16& arg) 00091 { 00092 UInt16 val = arg.getValue(); 00093 if (val > 0 && val <= 127) 00094 { 00095 ostrm << static_cast<char>(val); 00096 } 00097 else 00098 { 00099 // Print in hex format: 00100 char bfr[8]; 00101 sprintf(bfr, "\\x%04X", val); 00102 ostrm << bfr; 00103 } 00104 return ostrm; 00105 } 00106 00107 } // end namespace BLOCXX_NAMESPACE 00108