blocxx
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00001 /******************************************************************************* 00002 * Copyright (C) 2005, Vintela, Inc. All rights reserved. 00003 * Copyright (C) 2006, Novell, Inc. All rights reserved. 00004 * 00005 * Redistribution and use in source and binary forms, with or without 00006 * modification, are permitted provided that the following conditions are met: 00007 * 00008 * * Redistributions of source code must retain the above copyright notice, 00009 * this list of conditions and the following disclaimer. 00010 * * Redistributions in binary form must reproduce the above copyright 00011 * notice, this list of conditions and the following disclaimer in the 00012 * documentation and/or other materials provided with the distribution. 00013 * * Neither the name of 00014 * Vintela, Inc., 00015 * nor Novell, Inc., 00016 * nor the names of its contributors or employees may be used to 00017 * endorse or promote products derived from this software without 00018 * specific prior written permission. 00019 * 00020 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" 00021 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 00022 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 00023 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE 00024 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR 00025 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF 00026 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS 00027 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN 00028 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) 00029 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE 00030 * POSSIBILITY OF SUCH DAMAGE. 00031 *******************************************************************************/ 00032 00033 00043 #include "blocxx/BLOCXX_config.h" 00044 #include "blocxx/SocketImpl.hpp" 00045 #include "blocxx/SignalScope.hpp" 00046 00047 namespace BLOCXX_NAMESPACE 00048 { 00049 00051 SocketImpl::SocketImpl() 00052 : SocketBaseImpl() 00053 { 00054 } 00056 SocketImpl::SocketImpl(SocketHandle_t fd, SocketAddress::AddressType addrType) 00057 : SocketBaseImpl(fd, addrType) 00058 { 00059 } 00061 SocketImpl::SocketImpl(const SocketAddress& addr) 00062 : SocketBaseImpl(addr) 00063 { 00064 } 00066 SocketImpl::~SocketImpl() 00067 { 00068 } 00070 Select_t 00071 SocketImpl::getSelectObj() const 00072 { 00073 #if defined(BLOCXX_WIN32) 00074 Select_t st; 00075 st.event = m_event; 00076 st.sockfd = m_sockfd; 00077 st.isSocket = true; 00078 st.networkevents = FD_READ | FD_WRITE; 00079 st.doreset = true; 00080 return st; 00081 #else 00082 return m_sockfd; 00083 #endif 00084 } 00086 int SocketImpl::readAux(void* dataIn, int dataInLen) 00087 { 00088 #if defined(BLOCXX_WIN32) 00089 return ::recv(m_sockfd, static_cast<char*>(dataIn), dataInLen, 0); 00090 #else 00091 return ::read(m_sockfd, dataIn, dataInLen); 00092 #endif 00093 } 00095 int SocketImpl::writeAux(const void* dataOut, int dataOutLen) 00096 { 00097 #if defined(BLOCXX_WIN32) 00098 return ::send(m_sockfd, static_cast<const char*>(dataOut), dataOutLen, 0); 00099 #else 00100 // block SIGPIPE so we don't kill the process if the socket is closed. 00101 SignalScope ss(SIGPIPE, SIG_IGN); 00102 return ::write(m_sockfd, dataOut, dataOutLen); 00103 #endif 00104 } 00105 00107 00108 } // end namespace BLOCXX_NAMESPACE 00109