libSDL_gfx-devel-2.0.19-4.3>t  DH`pJz!/=„kDl+^cɨ!E[ah">_uk = kޢ^Q0@`b/z&H`B=:wu% 7odh&pg!Qm{o 3~nym'Y݃0 "8\nY&2fXAӧY4aw#tx+ Kv)FWZٞ"juԀsԗ/aFG0KڃV\Wc {C+ebbfe49154a403f859e269ca66eec2410972538e?Jz!/=„5\t.^7olR[ KG23˟7F[ݐ&`IœM^@k}bsb -X~gIJµS!f´OAH@D Y+Bk\t0Uޙ-~o]NAJb19gd%gݵ&w:xen ^΄ǕR`8?d  [ 3agp     D`g(8 9 :g BF'G<H\I|XYZ[\]^ebc deejfolqzClibSDL_gfx-devel2.0.194.3Libraries, includes and more to develop SDL_gfx applicationsThe SDL_gfx library evolved out of the SDL_gfxPrimitives code which provided basic drawing routines such as lines, circles or polygons and SDL_rotozoom which implemented a interpolating rotozoomer for SDL surfaces. The current components of the SDL_gfx library are: - Graphic Primitives (SDL_gfxPrimitves.h) - Rotozoomer (SDL_rotozoom.h) - Framerate control (SDL_framerate.h) - MMX image filters (SDL_imageFilter.h) The library is backwards compatible to the above mentioned code. It is written in plain C and can be used in C++ code. Authors: -------- Andreas Schiffler Jzbuild24oopenSUSE 11.2openSUSELGPL v2.1 or laterhttp://bugs.opensuse.orgDevelopment/Libraries/C and C++http://www.ferzkopp.net/Software/SDL_gfx-2.0/linuxx86_64!L[" 󁤁Jz Jz Jz Jz Jz Jz Jz Jz 3b52d7a9b1864acbec87872a8c62b98124704c264e547dac53c23f32777ed6b644eaf108fec9a8db0c19274ee52902617d1b41ca92680e6204a1faad1b095f7d6bc992a146d41b73e40190454380c2bf5598a83baf8b26467b92cf52fe342161e420bc2357b8e16b18e62119b2958223libSDL_gfx.so.13.5.1rootrootrootrootrootrootrootrootrootrootrootrootrootrootrootrootSDL_gfx-2.0.19-4.3.src.rpmSDL_gfx-devellibSDL_gfx-devellibSDL_gfx-devel(x86-64)    libSDL_gfx13libSDL-develpkgconfigrpmlib(VersionedDependencies)rpmlib(PayloadFilesHavePrefix)rpmlib(CompressedFileNames)rpmlib(PayloadIsLzma)2.0.193.0.3-14.0-13.0.4-14.4.6-14.7.1ĴJJ@I2HRa@G@)@EmE@E%E D@prusnak@suse.czprusnak@suse.czprusnak@suse.czcrrodriguez@suse.desndirsch@suse.desndirsch@suse.desndirsch@suse.desndirsch@suse.desndirsch@suse.denadvornik@suse.cz- fix provides and obsoletes [bnc#544957]- follow Shared Library Policy- updated to 2.0.19 * gcc43 compiler patch for asm code in image filters * off-by-one hline patch for 1byte indexed surfaces * update acinclude.m4 from SDL-1.2 and moved # serial in file * applied patch to add pkg-config support for SDL_gfx * changed configure.in INTERFACE_AGE and BINARY_AGE * fixed zoom XY-flip code and made it available for all modes in zoom and rotations * fixed edge issue on interpolated rotozoom modes * updated TestRotozoom custom test mode, added delay parameter * added tests which include flipping, included negative rotation * update libtool files * updated Makefile.mingw - updated to 2.0.18 * libtool update for dependencies * fix uninitialised variables in _putPixelAlpha() * reverted to original alpha routine in _putPixelAlpha() * added colorkey handling patch to rotozoom * downgraded optimization to -O for asm compatibility with gcc4- remove static libraries and "la" files - correct -devel package dependencies- update to release 2.0.17 * hline/vline clipping and swap-logic fixed * clipping box dimension check added and clipping-checks optimized * TestFonts program updated * Updated documentation on cross-compilation, AMD64 * Fixed circleColor overdraw * Added arcColor routine * Added polygonColorMT and polygonTextureMT routines * Updated 32bit alpha blending routine- disable use of MMX on i386 to fix build with gcc 4.3- updated to release 2.0.16 * updated config.sub to newer version * added custom RGBA blitter function that sets/maintains target alpha * added setAlpha function that sets alpha values in 32bit surfaces * added TextGfxBlit testprogram for new functions * Fixed C++ type in .h files (thanks Olivier) * Update some text in README and .spec file * Removed broken Uint filter routines from test program * "Cosmetic" changes to test programs and Automake.am- updated to release 2.0.15 * bugfixes in 32bit _putPixelAlpha/filledRectAlpha (thanks CISC) * various bugfixes in return value generation and return (thanks CISC) * lock font-surface before using it (thanks CISC) * fix some breakage in non-MMX filter routines (thanks CISC) * fix typo in TestABGR (thanks CISC) * fix double buffer flipping in Tets programs (thanks CISC) * fixed microversion in .h * fixed texturePolygon inverted bug * fixed wrong surface use in test 21 of TestRotozoom * added pitch handling in font surface (thanks CISC)- updated to release 2.0.14 * added texturedPolygon routine to library (thanks Jees) * changed iterator condition in aaellipse to add some overdraw to smooth circle * added ShrinkImage routine to rotozoom code * added TestABGR Test program (bug in SDL_gfx or SDL??) * improved TestImageFilter program (bug in Uint filters) * changed .so versioning from .so.13.0.0 to .so.0.0.14 (best is to remove all old libs before installing) * added updated MacOSX ProjectBuilder file (thanks Brian) * added info on MacOSX 10.3 build * added mingw (on cygwin) makefile (thanks Brian) * added Dev-Cpp makefile (thanks Sebastian) * removed some unused variables from gfx and rotozoom code (thanks Thi) * fixed a non-critical typecast mistake (thanks Thi) * converted all C++ comments to C comments in SDL_imageFilter - 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